package com.cookman.assets;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;

/**
 * Created by Cookman on 04.04.14.
 */

public class AssetFonts {

    public static BitmapFont font = new BitmapFont(Gdx.files.internal("data/verdana39.fnt"), Gdx.files.internal("data/verdana39.png"), true);

}
